Kit Man (IMM 2002) has been creating excellent work for years at http://www.kitdastudio.com and has just launched a mobile pixel editor called PIXELLER. The app has just won an FWA – so major congrats on a great app!
Here is the story from Kit – enjoy!
Why make it?
Coz there’s no such a serious-enough pixel art editor in the market, so i decided to make one – for myself and for people like us [:)] which allows us to create pixel art anytime anywhere when we have 5 or 10 minutes free
Why pixel art?
It is a style that never grow old; and it always remind me the golden age of gaming – which means the age where multimedia craftsmen need to push their skills, imagination and playability design to the very-edge under the limited resources. I still think the games of the 80s from Nintendo are the best game to spend time with.
What was a challenge?
I am new to the imaging part of objective-C. So I don’t really know where to start; after I’ve done sketches of Pixeller on scrap papers. The solution is step-by-step and bit-by-bit. I’ve broken things down into very small single tasks – and solve it one-by-one. Like playing puzzle. And through which I become more confident in programming [:)]
It looks complicated!
It has been a dilemma to me, to make it quickly OR to make it like drag-and-drop pixel art editor. Finally i decided to support more features to make it a serious-enough pixel art editor – reason : tools are here to support creativity and it can’t be too limited. In the end, it took from design to product – 2 months time
What’s next for Pixeller?
I’ve done 80% of what I’ve sketched on the design notes. The next step would be ANIMATION ! With the introduction of a timeline – and pixel artists can make an animated GIF out of it ! the video and features info will be here – http://www.kitdastudio.com/?p=513 and screencaps can be grabbed from here – http://itunes.apple.com/us/app/pixeller/id511355490?mt=8 If you have more questions I would love to answer them [:)] Pixeller v1.1 http://www.kitdastudio.com